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Sculpt - Select Flipped polys

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6 months 4 weeks ago #301 by Amos
Amos created the topic: Sculpt - Select Flipped polys
Hi guys, thanks for such a great toolset.
Quick question....
Lets say I have a very simple poly object with a few flipped faces. From Sculpt, I can view those faces in red and green (see attached), but it would be ideal if I could select them at a sub-object level..
I have tried the "Select all red objects" button, both when in object and faces modes, but it doesn't seem to affect the selection.... What am I missing?
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6 months 4 weeks ago #304 by SiNi_Si
SiNi_Si replied the topic: Sculpt - Select Flipped polys
Hi, Yes the red picker is just for objects, not sub-object selection. I wish we could select the flipped normals, we could make a great tool from that.

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6 months 4 weeks ago #305 by Amos
Amos replied the topic: Sculpt - Select Flipped polys
Thanks Si, I'll play around with it further. Out of interest, is this topic covered in any of your "How-to" guides?

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6 months 4 weeks ago #306 by SiNi_Si
SiNi_Si replied the topic: Sculpt - Select Flipped polys
Sad to say no.

We want to come up with a better normals tool. The two buttons we have are just using 3ds Max functions from the SDK and don't work well.
The following user(s) said Thank You: Amos

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6 months 4 weeks ago #307 by Amos
Amos replied the topic: Sculpt - Select Flipped polys
No worries, I'll play around with the Normals from pivot tool to make the changes I need. Thanks again!

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